more than a designer 

 

My designs are process driven, and I worked best through hand sketching, research collection, and data analysis. I can always be found carrying at least fifty pens with me at one time, because I rely on color and texture to visualize a project and solution. If I look back at the projects I've completed at Tulane, my process can be broken down into these six phases: Research, Strategy, Prototyping, Analysis, Production, and Reflection. 

 
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research

IDENTIFY project needs and organize data 

I start all projects by researching, identifying the projects need or the clients' needs (if I have a client), and also understanding the scale and the scope of the project. As I research, I synthesize data and ideas and find strategic, visual ways to organize qualitative and quantitative research. 

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strategy

develop the concept and address challenges

After researching to understanding the scale and scope of the project, as well as identifying the basic client needs, I identify a concept and strategy. Oftentimes, the strategy goes beyond the assigned programmatic needs of the project, and identifies a program that the client didn't know they needed. 

 
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prototyping

Test ideas and explore iterations  

I use a variety of techniques to test ideas, including sketching, hand modeling, and computer modeling. I also like to study strategies for texture and color, and create mood boards that guide the project's visual direction. 

 
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production

finalize solutions and present the project

Once all final design decisions have been reached, I shift gears to turn the drawings, renderings, images, and diagrams into a final product that is ready for the client to distribute or present. This is one of my favorite phases of the design process, but also one that I find the most challenging. For my architecture projects, I prefer to take a moment to look for visual strategy inspiration, so that all final drawings are compelling and cohesive. 

analysis

adjust ideas and propose new solutions

After testing a couple of ideas, I take some time to analyze which design decisions are working and which are falling short. I seize the opportunity to make adjustments and test new prototypes if the project timeline allows.

 
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reflection

draw conclusions and plan for the future

Following the production stage, which often ends with a final review and a "critique," I like to reflect on the challenges I experienced throughout the project, solutions that worked for overcoming those challenges, and lessons or skills that I can take with me in the design of the next project. I see every project as an opportunity to explore new design ideas while also building a stronger design toolkit that can be applied to multiple project types.